Exploring the Commodore Plus/4 for 3D graphics Articles Code The image above shows the testing of plane normals, which I had to perform developing the algorithm on the Commodore,…
3D software rendering Commodore Plus/4 BASIC 3.5 Articles Code I've recently been delving into BASIC again, this time using the YAPE emulator in WARP mode. The code I've written…
Webassembly “both async and sync fetching of the wasm failed” issue Code Trying the Webassembly While porting the C++ Starfield code to WASM (see it live, C++ on the web) I had a hard time to make it work, despite the succesfull compilation process. One can't read…